Wednesday 31 October 2012

Texture Model and First Images of Environment


So I finished texturing and adding final touches to my Robot Birdie, including glowing eyes and steam effects. His fingers are now also fully rigged along with his arms and legs, so he's all but ready to animate.




I've also finished the environment for my first couple of scenes, fully texture, bump mapped and lit, the only thing left to add is the rain, but most of that sort of thing will be done in After Effects.
I have one more environment and another character to create after these, then I will be able to start animating.








Tuesday 23 October 2012

Robot Birdie Model

Almost finished modeling Robot Birdie, just need to rig the fingers and toes, and texture him up, then onto the environment.


I did make a few changes from the original design, for example, I changed the position of the arm, so that he could more effectively manipulate the chess peices. I also made his body more boxy to create a more mechanical feel and added a furnace in his chest for extra lighting and interest.

Wednesday 10 October 2012

Environment Artwork

An idea I had for my external environment.
A deserted, cobblestone, Victorian street on a stormy night.
Light sources: cold blueish light from the moon/sky, Yellowed flickering light from the streetlamps.
Occasionally the whole scene is lit by a flash of lightening.


Friday 5 October 2012

Steampunk Robot Artwork

Painting I did of how my chess playing robot should hopefully turn out :)
May upload more developmental work at a later date


Monday 1 October 2012

Character Sketches

Some sketches of possible character designs:

Main Character:




Secondary Character: